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( This Build Is crazy Fun!! [url] => athena 1. ) Basically, this matchup is all down to your ADC and whether they can compensate for your weaknesses. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. Today we played as Jormungandr and built him. Subsequent hits on the same target do half the bonus damage for the next 3s. Array You can support us ad-free for less than $1 a month! If you have the lowest gold on your team, the assists also provides 15 Bonus Gold. ) Vote received! Vote received! This guide here is my way of contributing to the game and helping new players pick up and play the big ol' snak if they so want to. Jormungandr build Solo If you like Jormungandr Solo, you can refer this way. This matchup is heavily based off of which ADC can capitalize on the punishment these titans are putting out. Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. [god] => Array ( ( I want to receive promotions from our partners. If your ADC is better than theirs, you could probably bully the Cthulhu down, if there ADC is better, you will need to play extremely cautious since you two are so even. At 55 stacks this item evolves, providing an aura of 10 physical protection and 10 magical protection. You will find builds for arena, joust, and conquest. This effect can only occur once every 8s. Like Aphro, you definitely won't be winning a prolonged encounter due to his heals and Baron's Brew, meaning you should already have Tainted Steel or Contagion. ) This is definitely the most niche of the Starters. Subsequent hits on the same target do half the bonus damage for the next 3s. [scoreVal] => 3 AURA - You gain 6 GP5 if you have the lowest gold on your team. Great ganking and surprises with high damage quick escape. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. ) Unlike someone like Khepri or ***ba, Ares isn't going to be able to throw out an ability willy nilly to proc your passive, his ult is too valuable. Ganesha is a guardian God has surprising high damage, , crowd control and very tanky. Your biggest advantage over Ymir are your 1 and ult. The two of you are fairly even in terms of damage output early game, and he cannot ult you. PASSIVE - You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. Each cloud increases the size of Consuming Bellow and Empowers him up to 3 times while also dealing extra damage to Enemies hit. This effect lasts 15s and is doubled if you are the one who picks up the Spike. [god] => Array [display_name] => Fenrir [url] => kuzenbo ) 1. You out damage Khepri by a lot, if both ADC have returned, you basically have a free wave. After selecting a target area, Jormungandr flies into the air, diving down and crashing into enemies as his body then slams into the ground. Strong against grouped up enemies (AoE damage). What should I play/do next?Subscribe for more http://goo.gl/1jrvu6Follow . You do good damage to him and can easily bully him, buy tainted steel the second you see him on the god screen. You can take quite a beating, and if Cabra is out of position beating on you, he's an easy target for your damage dealers. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health. [notes] => Similarly to an Athena, a good Terra will chew you up and spit you out. 1. 1. ) You can go Gilded Arrow if you want to do more basic attack damage early and upgrade it to diamond at level 20. - YouTube This game was super fun and it got intense towards the end! [god] => Array Browse Jormungandr pro builds, top builds and guides. Cooldown - 110s. Skill Order: Venomous Haze (Skill 1) > Consuming Bellow (Skill 2) > Submerge (Skill 3) > The World Serpent (Skill 4). 1. ) Cooldown - 130s. If this happens, you are dead, just give up and be ready to buy items. At the end of the channel Jormungandr roars dealing damage to all Enemies, trembling and slowing Enemy gods by 30% for 1.5s. So could you play a jungler, yeah, sure. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. 75 Stacks). Please keep this in mind while reading. When Jormungandr Emerges and Submerges during this ability, he knocks up Enemies and with each Submerge he leaves behind a toxic cloud. Jorm's Solo Current Build. [god] => Array Array Overextending or getting ganked will result in either Baccus or Jorm dying. Fire a bolt that travels 70 units, stopping on the first Enemy God hit and splashing in a 20 unit radius, dealing 15% of their Current Health as True Damage and reducing any active shields by 75%. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. [scoreVal] => 3 [scoreVal] => 4
GLYPH - 15% of your Physical Protections are converted to Magical Protections. You could play a tiny rodent, or an anime schoolgirl, but you could also play Jormungandr the DESTROYER OF GODS! Enchanted Kusari -> Spellbound Kusari -> Shoguns Kusari. [scoreVal] => 2 [url] => jormungandr This can only occur once every 15 seconds. This relic has 2 charges. Array [display_name] => Kuzenbo As Jorm, I have a special place in my heart for the hatred I have for Ganesha's ult. If the enemy is 4 physical or 4 magical, I would switch spirit robe for either a hard physical or magical defense option (Oni Hunters or Breastplate/ Tyranical whichever wasn't bought already). Array Passive When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your maximum health. [display_name] => Apollo Copyright 2019 SMITEFire | All Rights Reserved. [notes] => He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). Today we will be playing the new character Jormungandr, with a full damage build! [scoreVal] => 3 Jormungandr prepares to enter into the world, enlarging as he prepares a devastating attack. SMITEFire is the place to find the perfect build guide to take your game to the next level. [url] => fafnir ) Damage: 80/120/160/200/240 (+40% of your Magical Power), Damage per tick: 5/15/25/35/45 (+5% of your Magical Power), Damage: 120/180/240/300/360 (+45% of your Magical Power), Bonus Damage: 20/25/30/35/40 (+5% of your Magical Power), Damage: 70/125/180/235/290 (+50% of your Magical Power), Submerge Damage: 150/200/250/300/350 (+35% of your Magical Power), Emerge/Crash Damage: 75/100/125/150/175 (+20% of your Magical Power). Your 2 clears a camp instantly, you have an invisible entry to lane, you can traverse the map instantly with ult (albeit attracting a lot of attention while doing so), and you scare the living **** out of anyone who sees you erupt out of the ground in their lane(and they will see you, rememebr you are the size of a building). Bacchus will typically go bruiser or more damage oriented later in the game, and a Polynomicon hit form him will definitely hurt. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 15. Provided you put in early aggression, he won't be a problem. Q.) Both of you hurt each other, but realistically, neither of you are going to die until you either get ganked or mess up. 1. Start [god_id] => 106 Aura Allied gods within 70 units have their attack speed increased by 30%. Jormungandr can have a maximum of 9 toxic clouds out at a time. 1. If you like Jormungandr tank, you can refer this way. Please keep this in mind while reading. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections. AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%. Understand of Jormungandr. Passive Assists on a minion give 1 stack and god kills and assists give 5 stacks. [display_name] => Athena [url] => artio May even give you the killing blow with your 2 damaging abilities. Your email address will not be published. Jormungandr & Gilded Arrow Buff! ( ) 1. [god_id] => 3 Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. ( [notes] => He's not a true tank as a support, he can be tanky, but for a precious few minutes at the start of the match he is veeerrry killable. Counters gods like Xing Tian. She's abnoxious, but she won't kill you alone. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 20% of your Magical Power. Like a lot of hard matchups, this one is down to your partner in lane. [scoreVal] => 3 Geb's schockwave and boulder-mode both proc your passive if you get hit with them, but he really can't capitalize on them alone (Unless he goes straight damage, which was a scary experience for me). ) Subsequent hits on the same target do half the bonus damage for the next 3s. [display_name] => Ymir PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. 1. 194,728 views Jan 14, 2021 3.7K Dislike Share soloDoubleJ 163K subscribers Today we will be playing. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. Using this item allows you to teleport to any allied structure while Rooted in place. ( [display_name] => Skadi Would you like to let the author know their guide helped you and leave them a message? This guide has not yet been updated for the current season. [scoreVal] => 3 ) Array [god_id] => 107 Passive If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to crowd control for 1s. You are a huge hitbox and will probably soak up a lot of damage if you get terra ulted, it isn't worth the risk, ult and leave, or ult and sow chaos. Geb's schockwave and boulder-mode both proc your passive if you get hit with them, but he really can't capitalize on them alone (Unless he goes straight damage, which was a scary experience for me). If you two are alone in lane, you might be able to win a boxing match. If she ults in a teamfight, it may still be advantageous to ult and try to knock enemies away until the ult wears off. Overextending or getting ganked will result in either Baccus or Jorm dying. [scoreVal] => 3 Stacks provide 1 Physical and Magical Protection. You provide damage, but not enough to one shot him and your CC isn't as hard as someone like Ymir. Jorm thrives as a front line bruiser character. 5 attacks/s decreasing while firing (min 2/s). ) The most obvious example would be switching Breastplate for Contagion if fighting a healer like Aphro or Baron. ( PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% damage mitigation. If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. 1. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. Jormungandr is a guardian God has crowd control, abilities deal high damage and Immune. ( [display_name] => Cerberus Find the best Jormungandr build guides for SMITE Patch 10.2. If you want, there is crit below. Enemies that are healed by god abilities while affected by this curse take 10% more damage from all sources for the duration of the curse. Tap each threat level to view Jormungandrs threats. Array 1. ( [god_id] => 77 Please consider supporting us by whitelisting us in your ad blocker! ) Odin help us. Smite is an online battleground between mythical gods. [god_id] => 9 Array Aura Allied gods within 70 units have their physical protections increased by 15 and their hp5 increased by 25. PASSIVE - 10% of your Mana from items is converted to Magical Power. If you are alone you only gain 40 Physical and Magical Protections. He wants to be up in people's faces and constantly poking and harassing them, and locking them down for your ADCs/ Mages to finish off the kills. If Anhur wants you dead, you are dead. This effect can only occur once every 10s. Aura All enemies within 25 units are dealt 20 (+1 per level) magical damage per second. ( After selecting a target area, Jormungandr flies into the air, diving down and crashing into enemies as his body then slams into the ground. Let me be clear, this is Herc support. Array No not really, you'd be better off with any jungler, hell even Loki works better. [display_name] => Artio Data provided by Hi-Rez Studios. As a side note, unlike most tanks, Jormungandr cannot jump into a Baron's ult to absorb it for his teamate like most supports. Please consider supporting us by whitelisting us in your ad blocker! [god_id] => 87 You can build Chronos before Magus if you want extra cooldown early. Ymir build Season 10. His bugle blast with proc your passive if he's right next to you. - Jorm's breath attack doesn't proc anything, so don't try and use it that way. This relic has 2 charges. ) [notes] => Funnily enough, Ares really is the best and the worst matchup simultaneously. [display_name] => Cabrakan [url] => sylvanus Personally, I love all four starter options for Jorm, and have no problems going for one over the other. [notes] => Ok, so Xing Tian is really a good showcase for Jorm's major weakness, his own passive. ) [god_id] => 32 [notes] => Fafnir is a weird opponent to fight as Jorm, he genuinely can't proc your passive (First time I've ever said that), and his damage is lacklucster outside of his ult. [display_name] => Yemoja ( 1. Please verify that you are not a bot to cast your vote. But to top it all off, her ice slick thingy procs Jorm's passive. Like Ares, if Baron solo ults you, he's an idiot. ( Good burst and bleed damage. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. [display_name] => Aphrodite Instead, he gets Dazed. 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If she ults you, ult out. He is not a Khepri or Aphro who sits by his team, Jorm is an in your face kind of god. Jormungandr prepares to enter into the world, enlarging as he prepares a devastating attack. A skilled Athena player will absolutely shrek you, but then again a good Athena player will shrek anyone. [url] => fenrir Smite is an online battleground between mythical gods. Best tip for this matchup, but lots of wards and watch for ganks. Herc is about even with you as far as damage is concerned, and you are fully immune to his launch combo, meaning his most dangerous tool is wasted provided you aren't already out of position. Extra damage after the first instance is halved. [notes] => If you see an Aphro, even if you aren't sure she's the support, you should definitely but Tainted Steel (Into Tainted Amulet) and or Contagion. Please consider supporting us by whitelisting us in your ad blocker! ( Same god and skin for both teams in All-Out Assault (in a pubs match) 1 / 2. [scoreVal] => 2 You can be reasonably aggressive in this matchup provided your ADC allows for it. SMITEFire is the place to find the perfect build guide to take your game to the next level. That being said, experiment with him and see how you like to play him- warrior or full damage. Smite Arena Jormungandr Season 8.7 No BOOTS High Damage!!!! ) The waves of energy that would draw in most still do damage (and proc Jorm's passive), but Jorm doesn't get pulled, it seems self explanatory, but I've actually messed this up in the heat of battle. ( ) Cooldown - 110s. Please keep this in mind while reading. [display_name] => Ganesha SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. PASSIVE - Enemy Gods that you hit have their healing taken reduced by 15% for 5s. This caps at 3 stacks. If he misses his chains on you, laugh at him. Like Aphro, you definitely won't be winning a prolonged encounter due to his heals and Baron's Brew, meaning you should already have Tainted Steel or Contagion. Array PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and Mana. Please verify that you are not a bot to cast your vote. PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. Ultimate provides a good escape and has fantastic peel potential . Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. AURA - Enemy gods within 55 units have their healing reduced by 20%. Want to support SmiteFire with an ad-free experience? SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Please keep this in mind while reading. Vote received! Her healing isn't on the same level as Aprho or Baron, though tainted steel couldn't hurt, if she ults while you are still in lane, just ult away, it isn't worth the fight provided your ADC can get away too. Your best case scenario, if Ares ults, use yours as well, then just knock up all of his allies as they close in on anyone who didn't buy beads on your team. [display_name] => Xing Tian [god] => Array ( Keep pressure on her ADC if you can because you will not be killing her if she knows what she's doing, but the same could also be said about you. [god_id] => 35 Both of you hurt each other, but realistically, neither of you are going to die until you either get ganked or mess up. 1. Their Attack Speed is reduced by 25% for the duration. His ult will mess you up if you get caught in it, it's actually pretty hilarious to watch. So, I suggest you should use Ymir damage (solo), support. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). Smite is an online battleground between mythical gods. Sobek will proc your passive with his charge and his spin manuever, though he can't chuck you around. Array [god_id] => 48 [display_name] => Izanami ( Funnily enough, Ares really is the best and the worst matchup simultaneously. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Using this item allows you to teleport to any allied structure or ward while Rooted in place. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. [god] => Array You can be reasonably aggressive in this matchup provided your ADC allows for it. Your best bet in this matchup is to be reasonably aggressive early, and coordinate your pushes with your ADC so that they can capitalize on your damage and CC. If he misses his chains on you, laugh at him. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s. ) She herself doesn't threaten you directly, but she provides absurd levels of sustain in lane. [url] => aphrodite 1. Your first priority should always be boots, because Jorm is slow to begin with. Copyright 2019 SMITEFire | All Rights Reserved. [notes] => Let me be clear, this is Herc support. Among these days of judgement, none are eclipsed in their scale of horror and destruction foretold of more than Ragnarok, the prophesied disaster of the Norse pantheon. You will not be pressuring Anhur during a laning phase unless you and your ADC are in sync and THEY can out play him, cause you cannot go in against Anhur without backup. ( You out damage geb, no contest. Please verify that you are not a bot to cast your vote. Ah Sobek, the true ADC. WE FINALLY FOUND THE BUILD TO MAKE JORM OP - Smite Jormungandr Solo (S9 GM Ranked) 40,696 views Mar 22, 2022 575 Dislike Share SoloOrTroll 5.15K subscribers You can support us ad-free for less than $1 a month! ) This matchup is as dead even as is possible. Jormungandr. ( 1. 1. If you see an Aphro, even if you aren't sure she's the support, you should definitely but Tainted Steel (Into Tainted Amulet) and or Contagion. Jorm is not a traditional "Help the Team" support. Both are "bully the opponent" focused and have similar damage outputs, with Jorm having slightly more burst. At the end of the channel Jormungandr roars dealing damage to all Enemies, trembling and slowing Enemy gods by 30% for 1.5s. Your best bet in this matchup is to stay at a decent distance and help your ADC with the wave when Ymir is busy. [notes] => Both of you put down fairly even damage, but Bachus can easily proc your passive with his bellyflop. Yemoja will often be directly next to or behind her ADC so that she can heal them, so if you can get a sneaky underground approach and jump on them with an ADC that can initiate, you can probably secure a kill. Cooldown - 170s. ) Your Movement Speed is increased by 15% and your Attack Speed is increased by 40% for the next 3s. Always try buy items with cooldown, if you dont take cooldown you dont do nothing XD. [notes] => Cerberus hurts a lot, but you are completely immune to his ult, just like Ares. Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. SMITEFire is the place to find the perfect build guide to take your game to the next level. [scoreVal] => 4 Firing this ability while invisible reveals Jormungandr as he emerges out of the ground, knocking up Enemies around him. You can support us ad-free for less than $1 a month! Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Array - Jorm's 2 allows his breath weapon to work at max ticks for longer if he's near one of his mist pools. [scoreVal] => 3 Smite is an online battleground between mythical gods. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. [url] => baron-samedi Ganesh's 3 will proc your passive, his 2 can stop you from ulting away, his 1 provides good damage and a buff for his allies, he's just a really bad fight if he knows what he's doing. There is no reason anyone should miss a chain on someone as big as Jorm. A few notes for the different options. 1. ( Cthulhu could theoretically proc Jorm's passive with his 3, though that would probably put Cthulhu waaaay out of position so long as Jorm is where he should be. Bastet: Amazing ability damage. ) ) Please keep this in mind while reading. Ares | Artio | Athena | Bacchus | Cabrakan | Cerberus | Cthulhu | Fafnir | Ganesha | Geb | Jormungandr | Khepri | Kumbhakarna | Kuzenbo | Sobek | Sylvanus | Terra | Xing Tian | Yemoja | Ymir | Atlas smite | Maui ->View All Gods, Your email address will not be published. He's not a true tank as a support, he can be tanky, but for a precious few minutes at the start of the match he is veeerrry killable. Patch 6.3 by Karmas Greed - 4 years ago. Array [notes] => You out damage Khepri by a lot, if both ADC have returned, you basically have a free wave. This is a build from personal opinions and hope to receive your comments. You are a huge hitbox and will probably soak up a lot of damage if you get terra ulted, it isn't worth the risk, ult and leave, or ult and sow chaos. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. This author would like to receive feedback. [notes] => His push will be blocked by your passive, so unless you are out of position you don't have to worry about that. Mystical Earring -> Rose Spike Earrings -> Manticores Spikes. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. This guide has not yet been updated for the current season. - Jormungandr Smite Arena Season 9 The. This isn't really Cabra's best role though, and provided you can take a few hits, your best bet is to just focus him down if he charges you. Jormungandr counter Tips. Lots of CC (Slows, Knockups, Trembles). [notes] => Cabra out damages you, even in support, though that's about his only benefit. [god] => Array You can take quite a beating, and if Cabra is out of position beating on you, he's an easy target for your damage dealers. So, I suggest you should use Ganesha damage (solo), support. She will hurt you, same as she would hurt any tank. Array [god] => Array [god] => Array Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Array But to top it all off, her ice slick thingy procs Jorm's passive. - Sentinel's Gift: The support standard, when in doubt, you really can't go wrong with this. [god] => Array Smite God: Jormungandr Build Guide Discussion 0 More Guides Tap an item or ability icon for detailed info Jormungandr Build Attacker's Blessing Doom Orb Shoes of the Magi Breastplate of Valor Void Stone Spear of Desolation Rod of Tahuti Readme First, sorry for my english.